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Upravljaj svojim vrhunskim pogodcima sa MX2004/Flash 8 Actionscript 2 code primjerom.
    import flash.external.ExternalInterface;

...

// The score variable contains the score of the player. It's an integer. The higher it is, the best the score is.
if (ExternalInterface.available) {
    ExternalInterface.call("saveGlobalScore",score);
} else {
    fscommand("saveGlobalScore",score);
}


Upravljaj svojim vrhunskim pogodcima sa CS3/Flash 9 Actionscript 3 code primjerom.
    import flash.external.ExternalInterface;

...

// The score variable contains the score of the player. It's an integer. The higher it is, the best the score is.
ExternalInterface.call("saveGlobalScore",score);