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Zona membrilor
Gestionează-ţi cele mai mari scoruri cu acest cod, dat ca exemplu : MX2004/Flash 8 Actionscript 2.
| | import flash.external.ExternalInterface;
...
// The score variable contains the score of the player. It's an integer. The higher it is, the best the score is. if (ExternalInterface.available) { ExternalInterface.call("saveGlobalScore",score); } else { fscommand("saveGlobalScore",score); }
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Gestionează-ţi cele mai mari scoruri cu acest cod, dat ca exemplu : CS3/Flash 9 Actionscript 3.
| | import flash.external.ExternalInterface;
...
// The score variable contains the score of the player. It's an integer. The higher it is, the best the score is. ExternalInterface.call("saveGlobalScore",score);
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